Wild Land Ranks
Hunter 1
Adventurer 1
Trailblazer 1
Pioneer 2
Baron 2
Duke 3
Prince 4
King 5
Emperor 6
City Land Ranks
Villager 1
Citizen 1
Nobleman 2
Lord 3
Economy Levels
1 5%
2 10%
3 20%
4 30%
5 50%
6 75%
7 100%
MCMMO Levels
Power level, Enhancement
1000, 1.5X
2000, 2X
4000, 3X
6000, 4.5X
8000, 7X
10000, 9X
New Ranks
Prision Related Ranks,
Prisoners
Prisoner E (No Housing, Only tree cutting abilities)
Prisoner D (Gains a stone mine, with occasional coal.)
Prisoner C (Gains a stone mine, with coal, and occasional iron.)
Prisoner B (Gains a farm, (automatically reseeded regularly) )
Prisoner A (Gains an animal farm with spawners) (Gains a mine with occasional diamonds, and lots of iron, coal, lapis, and gold. Also gains a fishing pool)
Guards
Snitch (Same perms and gameplay as Prisoner A, plus helpop.)
Guard (Puts PVP fights down, takes swords, weapons, and contraband in general.
Free World
Wanderer (Default Rank)
Nomad (Ability to use water buckets)
Peasant (1 Home)
Woodsman (Ability to use Lava buckets)
Hunter (5% Increase in Shop Sells)
Villager (MCMMO Rates 2x)
Citizen (Ability to ask for Nether Warps)
Adventurer (2 Homes)
Trailblazer (10% Increase in Shop Sells)
Pioneer (3 Homes) (MCMMO Rates 3x) (Ability to ask for Warps)
Nobleman (Ability to Mute)
Lord (4 Homes) (20% Increase in Shop Sells) (Ability to ask for Graveyards)
Baron (Ability to Jail) (MCMMO 4x)
Duke (5 Homes) (30% Increase in Shop Sells) (Ability to ask for Mob Arenas)
Prince (50% Increase in Shop Sells) (MCMMO 5x)
King (6 Homes) (75% Increase in Shop Sells) (MCMMO 6x) (Ability to ask for Biome Changes)
Emperor (7 Homes) (100% Increase in Shop Sells) (MCMMO 7x) (Ability to warp directly to warps without using warp hubs.)
Other worlds? (Possibilities, Tekkit, FTB, Skyblock, depending on donations)