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 Damage Indicators Mod

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King_Of_Thing_II

King_Of_Thing_II


Posts : 90
Join date : 2014-06-05
Location : Hell.

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PostSubject: Damage Indicators Mod   Damage Indicators Mod I_icon_minitimeThu Jul 03, 2014 6:18 pm

This one is simple. When you look at a mob/person, it says what/who they are in the top left corner of the screen, along with their health, potion effects, and how much damage per hit you are doing. This one is really well designed.

http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286538-1-7-10-1-7-2-1-6-4-forge-hit-splat-damage
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Owl_Talon
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Owl_Talon


Posts : 194
Join date : 2014-04-08

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PostSubject: Re: Damage Indicators Mod   Damage Indicators Mod I_icon_minitimeFri Jul 04, 2014 5:39 pm

At this point I doubt we would be interested in installing this server side.  We would have to discuss if there were unfair advantages to someone having it installed client side, if it even worked client side only.
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Horror_Troll




Posts : 51
Join date : 2014-06-25

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PostSubject: Re: Damage Indicators Mod   Damage Indicators Mod I_icon_minitimeSat Jul 05, 2014 10:51 pm

It is a client side mod as well. I don't think there are any advantages too it, except knowing someone's health.
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Juran_Fox
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Juran_Fox


Posts : 515
Join date : 2014-04-08

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PostSubject: Re: Damage Indicators Mod   Damage Indicators Mod I_icon_minitimeFri Aug 29, 2014 11:58 am

I would have to say no unless there was some way to disable the person status generators. A large part of PVP is bluffing, seeing how much damage one person has taken, or what kind of potion effects they have would undoubtedly take a lot of the bluffing out of pvp. Not counting of course the effects of just looking around would probably show you someone with invisibility.

Sorry but unless there's a way to disable the player information side of this, I'm going to have to say no.
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PostSubject: Re: Damage Indicators Mod   Damage Indicators Mod I_icon_minitime

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